Post New Thread
Page 1 of 5 1 2 3 ... LastLast
Threads 1 to 40 of 187

Forum: Game Suggestions

What makes Anno Online fun? What doesn't? Which element isn't implemented yet but should be? Please feel free to give us your suggestions right here!

  1. Sticky Thread Sticky: [Ubi Official] Suggestions

    Do you have feedback or a suggestion on how we can improve Anno Online? List your suggestions here!

    Started by BB_Effiluna, 17.05.13 16:41
    46 Pages
    1 2 3 ... 46
    • Replies: 458
    • Views: 75,565
    15.07.16 23:53 Go to last post
  1. Post Guild Islands

    This is something I've been thinking about for about a year, but realized I needed to get posted if it's going to be compatible with the Imperial...

    Started by kurdt, 15.10.15 10:49
    • Replies: 8
    • Views: 1,680
    04.03.17 07:52 Go to last post
  2. Cannonballs

    Any chance of getting cannonballs from flotsam or from dismantles again? There just aren't enough CB dropped in the chests.

    Started by KnightDavid, 03.07.15 07:56
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 5,220
    11.02.17 05:17 Go to last post
  3. Exclamation Add ALL past event items to the shop

    This suggestion was mentioned in the "Comments to the announcement about the future of Anno Online" thread, but I'm afraid that thread was set up as...

    Started by KnightDavid, 23.10.16 08:38
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 2,500
    07.02.17 10:09 Go to last post
  4. Restart the game.

    How would I restart the game from the very begaining?

    Started by Tethrar, 11.03.16 03:05
    • Replies: 3
    • Views: 793
    27.01.17 22:56 Go to last post
  5. Forest Ruin

    <screenshot of Forest Ruin in Wolfen's post below this one> The Forest Ruin in the latest Envoy "Mysterious Island" is a very attractive building....

    Started by KnightDavid, 12.05.16 04:23
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,359
    24.12.16 08:39 Go to last post
  6. Let It Snow! Let It Snow! Let It Snow!

    Please put Baked Apples in one of the Advent vouchers. ...so people can make it snow on their friends islands. Or better yet, you always...

    Started by KnightDavid, 14.12.16 08:03
    • Replies: 1
    • Views: 436
    14.12.16 08:10 Go to last post
  7. Out of Curiosity

    Was just thinking, i know call the fire dept :D , but since we cant get any ducats or cannonballs, what are we supposed to do, when cant make anymore...

    Started by Tiffanys, 23.08.15 20:41
    • Replies: 3
    • Views: 1,009
    18.11.16 06:38 Go to last post
  8. Cool A free Island anytime

    Not a whole island, just many pieces of all your islands. I moved all workshops to one island. A lg hemp, because i have a huge hemp. All resources...

    Started by Crowood, 27.10.16 20:27
    • Replies: 0
    • Views: 680
    27.10.16 20:27 Go to last post
  9. Happy Hour OCTOBER 2016 ?

    Happy Hour OCTOBER 2016 Saturday, 08. October 2016 Duration: 24 hours 100% Bonus It's Saturday, 08. October 2016 now and there is no happy...

    Started by KermitsDad, 08.10.16 16:56
    • Replies: 0
    • Views: 712
    08.10.16 16:56 Go to last post
  10. To give more uses to The Guild House

    My suggestions is next. To give more uses to The Guild House, wich takes a lot of space for only one purpose. Thes new improvementes could be:...

    Started by konkuest, 13.07.16 23:05
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,891
    21.09.16 05:22 Go to last post
  11. Enterprise in Anno Online

    As i noticed lately settlers online will have Excelsior, a flying ship major update, packed with many new things and quests.Also 2 days ago they got...

    Started by Bebs, 09.08.16 12:53
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,559
    07.09.16 08:29 Go to last post
  12. Trade Pricing Rework

    I'm prefacing this suggestion with confirmation that yes, I realize it likely is completely unfeasible. It's just a thought I had, so I decided to...

    Started by Lunesse, 25.07.16 20:31
    • Replies: 7
    • Views: 993
    29.07.16 18:04 Go to last post
  13. Excavation Tool

    Whether you have a home or outer island so much space is wasted when we get them. Give us an excavation tool and/or a bridge to be able to access...

    Started by CountMagistus, 18.07.16 06:40
    • Replies: 3
    • Views: 686
    18.07.16 18:47 Go to last post
  14. Cool Ducats

    How about allowing Treasure Hunt Ships to find Ducats. It would make the game much more enjoyable to aid in the constant grind to acquire flags and...

    Started by LordRaptor, 25.06.16 19:36
    • Replies: 2
    • Views: 1,012
    27.06.16 06:39 Go to last post
  15. Trade universal filter

    With a universal trdae filter you can filter the price you are willing to buy for all its so if your filter is set at 5,000 then all items below...

    Started by uhmwha, 08.06.16 14:20
    • Replies: 0
    • Views: 699
    08.06.16 14:20 Go to last post
  16. PVE needs....MORE!

    I think the entire PVE system needs a lot more to it! I used to find PVE fun, but it has quickly become a chore and now feels like work. It's...

    Started by Wolfen, 28.05.16 18:31
    • Replies: 3
    • Views: 560
    02.06.16 14:26 Go to last post
  17. Harbor Monument!

    There should be a massive monument you can build in the south west of NP that is a harbor island - that allows you to build a second warehouse and...

    Started by CommieKilla, 29.05.16 03:13
    • Replies: 1
    • Views: 771
    31.05.16 02:08 Go to last post
  18. Alarm

    Sometimes you plan to do something just in a while, but get deep into another activity and forget your previous plan, thus loosing the opportunity...

    Started by JohnCross, 18.05.16 19:54
    • Replies: 1
    • Views: 866
    18.05.16 22:55 Go to last post
  19. Continuous Routes for Treasure Hunters and Scouts

    Treasure Hunter ships should have continuous routes. Automatically dump what they find into inventory and send them back out. Scout ships should...

    Started by AllNamesTaken, 10.05.16 19:26
    • Replies: 0
    • Views: 799
    10.05.16 19:26 Go to last post
  20. Ability To Remove Improvements From Ships

    BB, PLEASE... :eek: It's a sad day when you decide to switch sails for cargo holds and have to sink the ENTIRE ship in order to do so, or vice...

    Started by Deadmano, 20.03.16 20:14
    • Replies: 5
    • Views: 1,182
    10.05.16 18:12 Go to last post
  21. bridges

    Let us make bridges across the rivers on the maps.

    Started by ThrashinCrashin, 04.05.16 16:58
    • Replies: 1
    • Views: 909
    04.05.16 20:00 Go to last post
  22. trade / transport ships, docks / trade store houses (with pics)

    an extra button for "docks" and "trade store houses". it makes sense i was clicking on them when i was a newbie, and finally found "harbor master"...

    Started by boggen, 23.03.16 03:09
    • Replies: 3
    • Views: 832
    30.04.16 10:39 Go to last post
  23. Monument parts and wished-for buildings for long time players

    Global has several reoccurring topics; one of them being unneeded monument parts and another a wishlist of a certain type of building not currently...

    Started by SolelyLinux, 08.04.16 19:02
    • Replies: 0
    • Views: 703
    08.04.16 19:02 Go to last post
  24. allow generic folks to attach pictures to forums (without using third party website)

    please allow users to "upload pictures", excel sheets, and generic documents to the forum please. right click-> view source i can see you are...

    Started by boggen, 24.03.16 01:45
    • Replies: 3
    • Views: 822
    07.04.16 14:32 Go to last post
  25. Moved: Building rotation

    How much effort would it be to allow - a) all buildings to be rotated, not just the non-square ones, and b) have 4 orientations for each...

    Started by Llewelyn2, 07.04.16 20:07
    • Replies: -
    • Views: -
    07.04.16 12:24 Go to last post
  26. graphic glitches (with pics)

    =================== 1st issue =================== 1 thine little line (right up at top of the battle map). STEPS to repeat issue. 1. line up...

    Started by boggen, 23.03.16 22:35
    • Replies: 3
    • Views: 759
    30.03.16 23:01 Go to last post
  27. guilds and guild hall building (with pics)

    was warned, and never built the guild hall. but i did just for this thread/post. i want to be able to delete the guild hall. and/or move it to...

    Started by boggen, 23.03.16 01:34
    • Replies: 6
    • Views: 1,088
    30.03.16 22:51 Go to last post
  28. multiple islands per route plus less click wizard (with pics)

    file explorer, the simple +/- or <> like notations of expanding / contracting. ((all info)) easily found on one screen, and just a little bit of...

    Started by boggen, 26.03.16 04:10
    • Replies: 2
    • Views: 944
    29.03.16 09:48 Go to last post
  29. For the Guild Leaders

    Hello BB, I would like to suggest an idea that I think all Guild Leaders would agree on. Having up to 25 members can be a handful. I would...

    Started by TwoHarsh, 05.03.16 07:41
    • Replies: 4
    • Views: 872
    25.03.16 19:38 Go to last post
  30. sorting arrows for quest book -> leaderboard (with pics)

    simple up/down arrows. that sort a single column, KISS (keep it simply stupid) this is not multi sorting, just a single column sort. if ya click...

    Started by boggen, 24.03.16 00:25
    • Replies: 0
    • Views: 763
    24.03.16 00:25 Go to last post
  31. que up resources (buy/sell, trading/transporting, provision house) (with pics)

    to much extra clicking and frustration. i like to "click que" (click mouse a bunch of times), but i hate when i go over resource limit in...

    Started by boggen, 24.03.16 00:19
    • Replies: 0
    • Views: 632
    24.03.16 00:19 Go to last post
  32. PVE battle messages moved into settings menu (with pics)

    multiple extra annoying clicks for messages that never need to appear, beyond the first few NEWBIE battles. link to bigger image...

    Started by boggen, 23.03.16 22:42
    • Replies: 0
    • Views: 673
    23.03.16 22:42 Go to last post
  33. improved event log (with pics)

    easier to use event log. to much text.... --add icons instead of just stating "cattle, meat, wheat, etc..." --moved name of folks to an actual...

    Started by boggen, 22.03.16 03:16
    • Replies: 1
    • Views: 736
    23.03.16 20:45 Go to last post
  34. confirmation on deleting and purchasing (with pics) big faces!

    when deleting something road, building, etc... i normally have to much other crud around, and click fast through things. heck even when i am taking...

    Started by boggen, 23.03.16 04:07
    • Replies: 1
    • Views: 794
    23.03.16 04:13 Go to last post
  35. provision houses (with pics)

    large issue is to much clicking. both in selecting and producing multiple stuff from provision houses but also in collecting from provision houses....

    Started by boggen, 23.03.16 00:05
    • Replies: 0
    • Views: 680
    23.03.16 00:05 Go to last post
  36. floatie revenge!

    zoomed in floaties are nice and big, zoom out... and they are but a couple pixels in size. floaties need a larger selection zone. if "overlays"...

    Started by boggen, 23.03.16 00:02
    • Replies: 0
    • Views: 747
    23.03.16 00:02 Go to last post
  37. improved email (with pics)

    some issues with "auto delete" constructors, friend acceptance, basicaly anything were you cilck a green check mark or red circle the email auto...

    Started by boggen, 22.03.16 23:57
    • Replies: 0
    • Views: 630
    22.03.16 23:57 Go to last post
  38. chat / friend lists / top bar (with pics)

    WARNING large / long files. you may need to scroll / wait for them to show up dial up users. drop the friend list from the "side" that is...

    Started by boggen, 22.03.16 02:19
    • Replies: 0
    • Views: 798
    22.03.16 02:19 Go to last post
  39. PVE 9 or 11 step program down to 4 (with pics)

    PVE 9 or 11 step program down to 4 (with pics) WARNING long / large files. you will need to scroll beyond the steps, let us get a work out,...

    Started by boggen, 22.03.16 02:04
    • Replies: 0
    • Views: 685
    22.03.16 02:04 Go to last post
  40. Allow transport routes to finish in X number of trips

    Many times I want to move a certain amount of goods, but if I can't do it in one trip I have to set it to unlimited and then remember to cancel it...

    Started by Sarke, 10.09.14 00:01
    2 Pages
    1 2
    • Replies: 18
    • Views: 4,156
    12.03.16 01:01 Go to last post

Post New Thread

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.